Compact Schedule Go Expanded
Asia/Tokyo
17th
Welcome Lounge #3258
Fri, Jun 17, 17:30-17:55 Asia/Tokyo
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Main (Zoom)
17th
Playful coding tasks: computational thinking makes its way to the language classroom #3092
Fri, Jun 17, 18:00-19:15 Asia/Tokyo
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Zoom E
17th
New Ways to Teach Listening Online #2925
Fri, Jun 17, 18:00-19:15 Asia/Tokyo
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Zoom C
17th
How do you know if your Ludic Language Pedagogy is “MMM… delicious” or not? Stick some research thermometers in it! Let’s talk about what to use and how to use them. #2950
Fri, Jun 17, 18:00-19:15 Asia/Tokyo
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Zoom A
17th
Using Twine in the Foreign Language Classroom #3028
Fri, Jun 17, 18:00-19:15 Asia/Tokyo
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Zoom B
17th
Real Time Transcription & Translation for Class Instruction and Lecture: A Workshop #3055
Fri, Jun 17, 18:00-19:15 Asia/Tokyo
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Zoom D
17th
Spielend Lernen Spielend Lehren: Games in TEFL and TEFL teacher education #2948
Fri, Jun 17, 19:20-20:35 Asia/Tokyo
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Main (Zoom)
18th
Learning 21st-century skills and cross-cultural awareness through collaborative learning during the COVID-19 #3085
Sat, Jun 18, 10:00-10:30 Asia/Tokyo
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Zoom D
18th
ESL Speed Readings: the app #3091
Sat, Jun 18, 10:00-10:30 Asia/Tokyo
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Zoom B
18th
Self Access Learning and Minecraft: Student Perceptions #3094
Sat, Jun 18, 10:00-10:30 Asia/Tokyo
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Zoom A
18th
Teachers' Attitudes and Perceptions on Implementing Mobile AR for the Teaching of Italian as a Foreign Language #3025
Sat, Jun 18, 10:00-10:30 Asia/Tokyo
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Zoom F
18th
Create auto-grading quizzes with Google Sheets+Forms #3033
Sat, Jun 18, 10:00-11:15 Asia/Tokyo
CANCELLED
18th
Effects of metacognitive instruction and online game-based learning on promoting EFL listening ability #3035
Sat, Jun 18, 10:00-10:30 Asia/Tokyo
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Zoom E
18th
Developing and piloting an application for measuring real-time learner engagement levels in foreign language classrooms. #3066
Sat, Jun 18, 10:00-10:30 Asia/Tokyo
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Zoom C
18th
Exploring the role of interactive fiction creation on writing motivation #3077
Sat, Jun 18, 10:45-11:15 Asia/Tokyo
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Zoom B
18th
From asynchronous online to flipped learning: Design principles and implementation #3082
Sat, Jun 18, 10:45-11:15 Asia/Tokyo
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Zoom C
18th
Gamifying Task-Based Learning to Further Support L2 Acquisition and Motivation #2927
Sat, Jun 18, 10:45-11:15 Asia/Tokyo
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Zoom A
Andrew
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18th
A new extensive speaking tool for Moodle #2934
Sat, Jun 18, 10:45-11:15 Asia/Tokyo
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Zoom D
18th
Nation’s Four Strands and Digital Language Pedagogy with ZenGengo #3255
Sat, Jun 18, 10:45-11:15 Asia/Tokyo
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Zoom F
18th
Ready, set…? End-user testing of an AR treasure hunt learning game #3070
Sat, Jun 18, 10:45-11:15 Asia/Tokyo
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Zoom E
18th
The Use of Online Forums to Promote Motivation to Use English Outside of the Classroom #3080
Sat, Jun 18, 11:30-12:15 Asia/Tokyo
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Gather.town
18th
Issues and concerns in the automatic generation of vocabulary training and testing items #2920
Sat, Jun 18, 11:30-12:15 Asia/Tokyo
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Gather.town
18th
Watch the Skies: Running an intensive EFL seminar as a megagame #2921
Sat, Jun 18, 11:30-12:15 Asia/Tokyo
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Gather.town
18th
Where do I find the voices? Free Text-to-Speech online recording #3030
Sat, Jun 18, 11:30-12:15 Asia/Tokyo
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Gather.town
18th
18th
Games and play in (researching) language teaching and learning: What really matters? #2951
Sat, Jun 18, 13:15-14:30 Asia/Tokyo
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Main (Zoom)
18th
Collaborative Video Project on Japanese Culture and Zoom Presentation via Flipgrid #3079
Sat, Jun 18, 14:45-15:15 Asia/Tokyo
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Zoom C
18th
Influence of Using Online Tools for Self-Regulated Strategy Development on Emergent Researchers' Academic Writing #3087
Sat, Jun 18, 14:45-15:15 Asia/Tokyo
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Zoom D
18th
Making Life Easy With One Master Spreadsheet #2940
Sat, Jun 18, 14:45-15:15 Asia/Tokyo
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Zoom F
18th
Digital Tools for Enhanced Learning #3256
Sat, Jun 18, 14:45-15:15 Asia/Tokyo
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Zoom G
18th
Teachers' Pedagogical Scaffolds in Ludic Language Pedagogy: Implementing Synthesis of Qualitative Data (SQD) Model #3053
Sat, Jun 18, 14:45-15:15 Asia/Tokyo
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Zoom B
18th
Using Free Online Technology to Improve English Ability: Extensive Reading through MReader to Encourage Autonomous Learning #3068
Sat, Jun 18, 14:45-15:15 Asia/Tokyo
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Zoom A
18th
An Innovative Approach of Using a VR Platform for Students to Teach English as Teachers #3071
Sat, Jun 18, 14:45-15:15 Asia/Tokyo
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Zoom E
18th
Games and learning theory: An undergraduate course #3084
Sat, Jun 18, 15:30-16:00 Asia/Tokyo
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Zoom G
18th
An Open Table for Using Dungeons & Dragons with University EFL Students at a Foreign Language Resource Center #2944
Sat, Jun 18, 15:30-16:00 Asia/Tokyo
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Zoom F
18th
Assessing the Effectiveness of Watching Gameplay for Language Learning Purposes #3040
Sat, Jun 18, 15:30-16:00 Asia/Tokyo
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Zoom A
18th
Unpacking Turkish EFL instructors' Challenges and coping Strategies for E- Assessment #3051
Sat, Jun 18, 15:30-16:00 Asia/Tokyo
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Zoom C
18th
Evaluation of a VR language learning system: Effect of feedback on learners' flow state #3062
Sat, Jun 18, 15:30-16:00 Asia/Tokyo
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Zoom E
18th
Quiz Students on Words and Phrases with the Lingolab Sites #3067
Sat, Jun 18, 15:30-16:00 Asia/Tokyo
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Zoom B
18th
Promoting student interaction through Zoom polls #2946
Sat, Jun 18, 16:15-16:45 Asia/Tokyo
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Zoom D
18th
The METI EdTech Project: Observation of a Learner's 'Engagement' and 'Motivation' #3266
Sat, Jun 18, 16:15-16:45 Asia/Tokyo
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Zoom E
18th
Learning games as tools for learning and assessment in higher education #3043
Sat, Jun 18, 16:15-16:45 Asia/Tokyo
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Zoom A
18th
How to Measure Lexical Diversity with R and Python, and Why You Would Want To #3048
Sat, Jun 18, 16:15-17:30 Asia/Tokyo
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Zoom G
18th
Spanish Bilingual and EFL Pre-Service Teacher Attitudes Towards Digital Game-Based Learning Considering the TPACK Model #3058
Sat, Jun 18, 16:15-16:45 Asia/Tokyo
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Zoom F
18th
Training online EMI Higher education teachers on gamification techniques: the ins and outs #3059
Sat, Jun 18, 16:15-16:45 Asia/Tokyo
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Zoom C
18th
Creating an Online Archive of Digital-Keyword-Method Images #3065
Sat, Jun 18, 16:15-16:45 Asia/Tokyo
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Zoom B
18th
Tackling linguistic difficulty through serious games #3073
Sat, Jun 18, 17:00-17:30 Asia/Tokyo
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Zoom A
18th
The GIGA School Program Year 1: Teacher and Student Perspectives Regarding the Implementation of One-to-One Devices in English Lessons #3081
Sat, Jun 18, 17:00-17:30 Asia/Tokyo
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Zoom C
18th
Comparing Quizlet as an individual and group task #3024
Sat, Jun 18, 17:00-17:30 Asia/Tokyo
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Zoom B
Ho Maki
/
18th
Create your story with Her Story: Digital Game-Based Learning to Foster Creative Writing in English as a Foreign Language #3032
Sat, Jun 18, 17:00-17:30 Asia/Tokyo
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Zoom F
18th
Adding rich interaction and speech scripts into a game-based communication class: A case study with the game "Sims 4" #3060
Sat, Jun 18, 17:00-17:30 Asia/Tokyo
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Zoom D
18th
Japanese EFL learners and pragmatics: Developing and prototyping an online diagnostic language assessment of English L2 email writing #3069
Sat, Jun 18, 17:00-17:30 Asia/Tokyo
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Zoom E
18th
Annual General Meeting (AGM) #3262
Sat, Jun 18, 18:30-19:00 Asia/Tokyo
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AGM
19th
Virtual Reality for Immersive Student Motivation #3072
Sun, Jun 19, 10:00-10:30 Asia/Tokyo
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Zoom F
19th
Measuring Speaking Characteristics with PRAAT #2928
Sun, Jun 19, 10:00-10:30 Asia/Tokyo
CANCELLED
19th
Introduction to Words & Monsters - an Adaptive Smart Game #2943
Sun, Jun 19, 10:00-10:30 Asia/Tokyo
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Zoom B
Guy Cihi
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19th
The role of technology and technology training in language teachers' professional development in the private sector #3049
Sun, Jun 19, 10:00-10:30 Asia/Tokyo
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Zoom C
19th
EFL Grammar Learning through Simulations in a 3D Multi-user Virtual Environment: A Case Study #2930
Sun, Jun 19, 10:45-11:15 Asia/Tokyo
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Zoom G
19th
Setting up a Minecraft Server and Fostering an Online Community #2933
Sun, Jun 19, 10:45-11:15 Asia/Tokyo
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Zoom A
19th
How to publish and collaborate with the Ludic Language Pedagogy journal and community #2952
Sun, Jun 19, 10:45-11:15 Asia/Tokyo
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Zoom B
19th
A Study on Implementing Moodle Learning Management System (LMS) into the Classroom #3036
Sun, Jun 19, 10:45-11:15 Asia/Tokyo
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Zoom F
19th
A gamified and game-based classroom for language teacher training #3044
Sun, Jun 19, 10:45-11:15 Asia/Tokyo
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Zoom C
19th
Practicing conversation strategies with student customizable Neural-Network Artificial Intelligence conversation partners #3050
Sun, Jun 19, 10:45-11:15 Asia/Tokyo
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Zoom D
19th
Platform Preferences for Video Content in a Flipped Classroom: Students' Perceptions of YouTube as a Platform for Learning #3052
Sun, Jun 19, 10:45-11:15 Asia/Tokyo
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Zoom E
19th
Applying the Play and Interaction Model to Digital Game Based Learning #3088
Sun, Jun 19, 11:30-12:00 Asia/Tokyo
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Zoom A
19th
Playful Talk: Utilising Flipgrid monologues for developing creative and collaborative thinking in ESL learners in Japan #2929
Sun, Jun 19, 11:30-12:00 Asia/Tokyo
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Zoom G
19th
Online speed-reading: the fastest way to improve reading fluency #2942
Sun, Jun 19, 11:30-12:00 Asia/Tokyo
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Zoom B
19th
A multilingual educational platform of disaster preparedness for foreign residents in Japan #3034
Sun, Jun 19, 11:30-12:00 Asia/Tokyo
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Zoom F
19th
Incrementally Randomised vs. Non-Restricted Homework Tasks #3039
Sun, Jun 19, 11:30-12:00 Asia/Tokyo
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Zoom C
19th
The effects and implications of using a tablet to practice writing kanji #3046
Sun, Jun 19, 11:30-12:00 Asia/Tokyo
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Zoom D
19th
A Framework for Syntax Acquisition in CALL #3057
Sun, Jun 19, 11:30-12:00 Asia/Tokyo
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Zoom E
19th
19th
Encouraging out-of-class speaking practice with a 30-day challenge #3078
Sun, Jun 19, 13:00-13:30 Asia/Tokyo
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Zoom C
19th
Self-directed Student Learning in Virtual Reality: Affordances and Implications for Higher Education Teachers #3090
Sun, Jun 19, 13:00-13:30 Asia/Tokyo
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Zoom F
19th
The implementation of electronic European Language Portfolio (eELP) in a university English class and the effect on Learner Autonomy #2924
Sun, Jun 19, 13:00-13:30 Asia/Tokyo
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Zoom A
19th
Effective Pedagogy to Stimulate Learner Engagement in App-based L2 Vocabulary Self-study #2931
Sun, Jun 19, 13:00-13:30 Asia/Tokyo
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Zoom B
19th
Usability factors of commercially available Virtual Reality applications for EFL #2932
Sun, Jun 19, 13:00-13:30 Asia/Tokyo
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Zoom E
19th
The state of play: a review of research on the use of digital games in CALL #3054
Sun, Jun 19, 13:00-13:30 Asia/Tokyo
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Zoom D
19th
Online Language Learning in Japan: Emulating Face-to-Face Environments #3074
Sun, Jun 19, 13:45-14:15 Asia/Tokyo
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Zoom C
19th
Pre-enrollment Online Courses for Incoming University Students #2923
Sun, Jun 19, 13:45-14:15 Asia/Tokyo
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Zoom A
19th
A 6th grade student presents his research: Can video games improve concentration? #2949
Sun, Jun 19, 13:45-14:15 Asia/Tokyo
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Zoom B
19th
Interaction Frequency and Pedagogical Outcomes in Digital Game-Based Learning Curricula #3029
Sun, Jun 19, 13:45-14:15 Asia/Tokyo
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Zoom F
19th
Helping Students to Overcome Bottom-Up Listening Challenges through Voice of America Quizzes, Songs and Reaction Papers #3037
Sun, Jun 19, 13:45-14:15 Asia/Tokyo
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Zoom D
19th
Playfulness in English: Are Japanese Elementary School Educators Ready to Teach Programming in English in a soft CLIL environment? #3038
Sun, Jun 19, 13:45-14:15 Asia/Tokyo
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Zoom G
19th
Effective, but too enjoyable? Japanese university students' attitudes towards digital game-based language learning #3064
Sun, Jun 19, 13:45-14:15 Asia/Tokyo
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Zoom E
19th
Speech recognition: overview and accuracy #3119
Sun, Jun 19, 14:30-15:00 Asia/Tokyo
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Zoom F
19th
Exploring Creative Play in the Classroom: Innovative approaches to Learner Development #2922
Sun, Jun 19, 14:30-15:45 Asia/Tokyo
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Zoom A
19th
Automatic Readability Assessment using Artificial Intelligence #2926
Sun, Jun 19, 14:30-15:00 Asia/Tokyo
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Zoom B
Yo Ehara
/
19th
Making sense of memes and humor: Some classroom teaching materials and research possibilities #3026
Sun, Jun 19, 14:30-15:00 Asia/Tokyo
CANCELLED
19th
Lifelong learning development through technology mediated play experiences in an L2 classroom #3027
Sun, Jun 19, 14:30-15:00 Asia/Tokyo
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Zoom E
19th
Tech Considerations for Setting up a Successful International COIL Project #3042
Sun, Jun 19, 14:30-15:00 Asia/Tokyo
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Zoom D
19th
A Role-Playing Game-Based English For Academic Purposes Course Design #3061
Sun, Jun 19, 14:30-15:00 Asia/Tokyo
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Zoom C
19th
Leveraging a spatial chat software to design gaming experiences for in-class instruction #2919
Sun, Jun 19, 15:15-15:45 Asia/Tokyo
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Zoom B
19th
The Effect of Applying Augmented Reality to Chinese Character Learning on novice CFL Learners #2937
Sun, Jun 19, 15:15-15:45 Asia/Tokyo
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Zoom E
19th
AI-Powered Digital Lessons for Global English Learners #3254
Sun, Jun 19, 15:15-15:45 Asia/Tokyo
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Zoom F
19th
Adventures in creating a "choose your own adventure" game for academic English #3041
Sun, Jun 19, 15:15-15:45 Asia/Tokyo
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Zoom D
19th
Student Misappropriation of Technology in Self-Access Language Learning: A Symptom of Liquid Modernity? #3063
Sun, Jun 19, 15:15-15:45 Asia/Tokyo
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Zoom C
19th
The Four Pillars of Team-Based Learning (TBL): Where Does CALL Fit In? #3089
Sun, Jun 19, 16:00-16:30 Asia/Tokyo
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Zoom F
19th
Offline or online, language games play just fine! Edutainment case in a multidisciplinary setting. #2918
Sun, Jun 19, 16:00-16:30 Asia/Tokyo
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Zoom C
19th
There Is More to Gaming That Meets the Eye: When Fan Translation of Games Leads to Language Learning #2935
Sun, Jun 19, 16:00-16:30 Asia/Tokyo
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Zoom A
19th
Gamification and memes for grammar learning purposes: A cross-curricular experience #3031
Sun, Jun 19, 16:00-16:30 Asia/Tokyo
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Zoom E
19th
Developing an Immersive Role-playing Game to improve English Communication and Cultural Awareness #3045
Sun, Jun 19, 16:00-16:30 Asia/Tokyo
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Zoom D
19th
Student Attitudes Toward English Podcasts Hosted by Native English Speakers vs. Non-native English Speakers #3047
Sun, Jun 19, 16:00-16:30 Asia/Tokyo
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Zoom B
Joe Fowler
/
Casey Bean
/
19th