Shizuoka University Fuzoku Elementary School / Seiko Gakuin / Shizuoka STEM Academy


I like games. I like books. I like comics. I like research. :)


Paper presentation A 6th grade student presents his research: Can video games improve concentration? more

Sun, Jun 19, 13:45-14:15 Asia/Tokyo

Many people have a bad image of video games. The WHO is concerned about video game addiction. Two years ago, Kagawa Prefecture instituted a "one hour a day for games" policy. However, my friends and I can communicate with people all over the world while playing games, and children can learn language, math, history and other things with games. A school principal in Japan found that reading books improved memory more than by playing video games. I decided to investigate the effects of video games and reading in order to think about how to improve education using games. I conducted experiments using video games, card games and books. In 2020, I worked with my whole class (30 students) and tested students’ memory after using different media and found highest results after card games. In 2020 and 2021, I then conducted two different experiments to explore the additional effects of concentration and motivation, in order to understand my results better. I observed, interviewed and used stimulated recall to understand students’ concentration while using various media. I found that students concentrated most while playing video games. Interestingly, students reported less motivation to continue playing games, and more motivation to continue reading. I don’t want teachers and parents to make decisions based on prejudice or ignorance. In my presentation, based on the data I collected, I will give my “top five tips” for effective language teaching and learning with video games, card games and books. I believe that the other conference attendees will be able to use my experiences and my tips to help their students learn better.

Jonathan deHaan Noah YOSHIMURA