2920 |
Poster presentation
|
Issues and concerns in the automatic generation of vocabulary training and testing items
Ralph Rose |
|
2922 |
Forum
|
Exploring Creative Play in the Classroom: Innovative approaches to Learner Development
Tim Cleminson / Ellen Head / Cassie Guevara et al. |
|
2924 |
Paper presentation
|
The implementation of electronic European Language Portfolio (eELP) in a university English class and the effect on Learner Autonomy
Omura Takanori 大村孝紀 |
|
2935 |
Paper presentation
|
There Is More to Gaming That Meets the Eye: When Fan Translation of Games Leads to Language Learning
Boris Vazquez-Calvo |
|
2943 |
Show & Tell presentation
|
Introduction to Words & Monsters - an Adaptive Smart Game
Guy Cihi |
|
2948 |
Keynote
|
Spielend Lernen Spielend Lehren: Games in TEFL and TEFL teacher education
Judith Buendgens-Kosten |
|
3030 |
Poster presentation
|
Where do I find the voices? Free Text-to-Speech online recording
Bob Gettings |
|
3031 |
Paper presentation
|
Gamification and memes for grammar learning purposes: A cross-curricular experience
Mª del Mar Suárez Vilagran / Ferran Gesa / Neus Frigole Pujol |
|
3037 |
Paper presentation
|
Helping Students to Overcome Bottom-Up Listening Challenges through Voice of America Quizzes, Songs and Reaction Papers
M Yamauchi |
|
3041 |
Show & Tell presentation
|
Adventures in creating a "choose your own adventure" game for academic English
Suzan Stamper / Mansurbek Kushnazarov / Delian Gaskell |
|
3043 |
Paper presentation
|
Learning games as tools for learning and assessment in higher education
Lenka Garshol |
|
3045 |
Show & Tell presentation
|
Developing an Immersive Role-playing Game to improve English Communication and Cultural Awareness
Peter Clynes |
|
3046 |
Paper presentation
|
The effects and implications of using a tablet to practice writing kanji
Bradford J. Lee |
|
3050 |
Show & Tell presentation
|
Practicing conversation strategies with student customizable Neural-Network Artificial Intelligence conversation partners
Andria Lorentzen / Euan Bonner |
|
3051 |
Paper presentation
|
Unpacking Turkish EFL instructors' Challenges and coping Strategies for E- Assessment
Kaveh Jalilzadeh / Azra Tj |
|
3057 |
Show & Tell presentation
|
A Framework for Syntax Acquisition in CALL
Spencer Hanlin |
|
3061 |
Show & Tell presentation
|
A Role-Playing Game-Based English For Academic Purposes Course Design
Kelly Donovan |
|
3062 |
Paper presentation
|
Evaluation of a VR language learning system: Effect of feedback on learners' flow state
HIROTAKA TAKUMA / TAKUYA YOSHINO / 中山 洋 et al. |
|
3064 |
Paper presentation
|
Effective, but too enjoyable? Japanese university students' attitudes towards digital game-based language learning
Michael Hofmeyr |
|
3066 |
Paper presentation
|
Developing and piloting an application for measuring real-time learner engagement levels in foreign language classrooms.
Euan Bonner / Samuel GODIN / Kevin Garvey |
|
3068 |
Paper presentation
|
Using Free Online Technology to Improve English Ability: Extensive Reading through MReader to Encourage Autonomous Learning
Adam Crosby |
|
3070 |
Paper presentation
|
Ready, set…? End-user testing of an AR treasure hunt learning game
Samuel Taylor |
|
3073 |
Paper presentation
|
Tackling linguistic difficulty through serious games
Matthew Pattemore |
|
3078 |
Show & Tell presentation
|
Encouraging out-of-class speaking practice with a 30-day challenge
Elton LaClare |
|
3079 |
Show & Tell presentation
|
Collaborative Video Project on Japanese Culture and Zoom Presentation via Flipgrid
Kazunori Nozawa |
|
3081 |
Paper presentation
|
The GIGA School Program Year 1: Teacher and Student Perspectives Regarding the Implementation of One-to-One Devices in English Lessons
Steven Lim |
|
3082 |
Paper presentation
|
From asynchronous online to flipped learning: Design principles and implementation
Elizabeth Lavolette / Mayumi Asaba |
|
3089 |
Show & Tell presentation
|
The Four Pillars of Team-Based Learning (TBL): Where Does CALL Fit In?
Brent Jones |
|
3091 |
Show & Tell presentation
|
ESL Speed Readings: the app
TJ Boutorwick |
|
3092 |
Workshop
|
Playful coding tasks: computational thinking makes its way to the language classroom
Vicky Saumell |
|
3266 |
Paper presentation
|
The METI EdTech Project: Observation of a Learner's 'Engagement' and 'Motivation'
Japan Support EnglishCentral / Camille Loyola |
|